Like other players, I really enjoy the game. However, there is a huge disparity between the coins and stars you win and the coins and stars you have to spend. For example, stars are used to complete tasks. BUT, you only get ONE star per level you beat and tasks like fixing a fountain can cost up to a DOZEN stars to complete, so it takes forever to move forward in the game. And some of the tasks are just stupid. Calling someone is 1 star, having them come look at the problem is another, then fixing the issue can be 6 more, but then something goes wrong and you have to complete another task before you can finish the first one! As far as coins go, you win 50 per regular level and 100 per hard level you beat, with each leftover move, bomb, rocket and airplane giving you one to two extra coins. Now, if you need one or two extra moves to win a level, it will cost you 900 coins for five moves. That’s 180 coins per move. If you win in two moves, you’ll get 3-6 coins back on the unused moves that you just paid 540 coins for. You can’t get much more unfair than that! They also have lots of “Groundhog Day” levels that you’ll either have to play until you just want to delete the game altogether, you’ll eventually have things hit just perfectly so you win or you give up and spend real cash on coin packs. Playrix has great games but they need to get more player friendly and less money hungry or they’ll go the way of YoVille and lots of other great game developers.
This game is addicting!
By $3@/\/ loverXOXO<3
I’ve never been one to play these kind of match games, a friend just kind of bugged and bugged me to try it so I downloaded it and like for the first couple levels I thought “why am I doing this?” but when I actually got to lay down furniture and see the parents react to it, it was actually really satisfying! And the options they let you choose from are neat. Now I want to see the whole house become beautiful and upgraded. Of course, since I never play these games I am really bad at beating levels, I think I’ve been playing for 4 days and I’m only on level 30ish. But I’ve already redecorated the bedroom and the living room and it looks totally different from when I started!
Now a couple things I don’t particularly like.
I don’t know if this changes with progression, but only having 5 hearts to beat levels and then waiting 30 minutes for them to come back is a bit of a let down, especially since I’m really bad at beating levels. And when I get a gift of having unlimited hearts for 30 minutes, sometimes I’m not somewhere where I can take advantage of that! Like if I was playing at work on a short break and I get that, I have no control over it so I usually miss out. So if they gave it to you as a “use when you want to” kind of gift that would be most beneficial.
Overall though the game is really fun! Hope you liked reading my novel!
I really enjoy playing this game. It has a lot of fun aspects to it. There are just a few reasons I didn’t give it five stars. First, it frequently feels like using power ups is a waste. Whenever I choose to use one, it almost always seems like they have set the game up against me. I usually play a level several times before deciding to use a power up, and it seems like more often than not, when I do use a power up, they choose to place the power up on the game board in some of the most inconvenient, useless spots. Second, combo moves don’t work like I think they should. Whenever I set up a move that has a chain reaction of multiple moves, the moves don’t effect obstacles next to them more than once. For example, if I have a chain reaction of even just two that are created against a box that takes more than one move to remove, only the first move effects the box, rather than both of them. (That is kind of hard to explain without showing an example...). Third, the rewards you get for playing each day reset every seven days instead of just accumulating and getting better. Fourth, it costs way too many coins for things (adding extra moves at the end of a level, power ups, etc.) in comparison to how many they give you for completing levels. It really is a fun game, and I definitely don’t expect every level to be easy to win, those are just a few of the complaints I have.
Fun but way too costly
This is a very enjoyable game. I’ve only been playing a few weeks, but I am in awe at the audacity of the developers expectations of the gamers to obviously spend real money to advance in the game at a reasonable rate of time. At first the levels were fairly easy to beat so it hooked me in immediately. I love the monologue with the characters, it really is entertaining and I look forward to the next task each time. However, as you get higher in the levels, the harder they get and your lucky if you beat them the first try. Yes, you have boosters, but you can run out of them before you know it, then you end up replaying the hard levels over and over and over again...UNLESS you want to fork over 900 coins for 5 extra moves which you still might not finish in, and if you’re fed up with playing it humpteen thousand times and want to get it over with you fork over 1200 coins for 5 more moves and believe it or not the next five moves cost 2000 coins, and so on and so forth!! Ridiculous!! In order for you to have those coins in your bank to begin with you have to EARN them from beating levels...at 50 to 60 a pop per level. Does this compute people??? Ratio problems much?? Otherwise you have to BUY coins...yes, spend real cash dollars to play to advance in the game. COME ON!!! I REALLY like this game and would Iove to continue playing it, but unless you change this crazy one sided coin issue this girl is gonna have to say adios. It’s a sad shame too.
Fun, but you reach a point of diminishing returns
I actually really enjoy this game, but I find myself more and frustrated as I’ve gotten to the 500+ levels. I would occasionally spend some actually money to get some extra turns or boosts, but you get to a point where you can buy extra lives and use up all your boosters and you’re still stuck on the same level until you essentially get lucky with how the pieces fall and end up with enough bombs/rockets/etc to finally beat the level. I’ve found this to be especially true at 600+, with every level feeling like a “hard level” in that you don’t benefit from playing the level a few times, losing but getting to know the dynamics of that particular level and getting closer to winning each go around; it literally feels like it takes dumb luck to win. I don’t spend money on this game anymore because the extra 5 lives don’t feel worth it when you’re just going to lose over and over - might as well wait until the lives have replenished and not spend money only to be frustrated. Also, I was excited when they started the little side game like in gardenscapes, but it has been far far too difficult to even bother. This week’s first couple levels make much more sense as far as difficulty level for the first two levels of a side game, but then you can hit a wall at three with no chance of completing all eight levels without having to spend money; pretty disappointing.
I like it, but....
By Adelaine Celest
I really like the game, it’s fun and entertaining. Totally one of my favorite games right now. I was tired of all my games, but when I saw an add on this game, I downloaded it and wow....No bad opinions, but the only thing is that I really don’t like when games have lives and you have to wait certain amount of time to get lives.
For example I was playing the game, but I couldn’t pass a level, I spent all my lives and had to wait 20 minutes to play it again, but since it was a hard level I just kept spending my lives without passing this level. And there is an option that you can buy some moves for certain amount of money, but I didn’t had that money so I was stuck in that level for a long time....
Another thing I don’t like are the stars and the coins. Stars are used to complete tasks, but sometimes they just ask for to much, and when you complete a level you only get 1 star.... Also the coins, so every time you win a level they only give you 50 coins, which is nothing honestly. Sometimes you get extra from the bombs and all that stuff. You can also buy 5 moves which are 900 coins, I mean come on. Sometimes you get stuck on a level and you can’t buy moves.... because you don’t have enough money, and if you win they just give you 50 coins...
I hope they take this is consideration since I saw many reviews with the same argument
Love the game but....
I am at level 498 and I love the game. But when you have 10 more moves left and you win the level you are lucky to win 58 coins?!?! And you just better break out your dollars because some levels you will be killing yourselves to win. Like 498 level I am not going to spend anymore money on this game. And the few moves it gives you to play and the purple blocks that has the bugs in them good luck they get much harder in higher up levels. This level it has the regular white blocks that grow but the purple ones you have to kit them 2 to 3 times and they grow back just one to two moves after you remove another side. To get extra coins for more lives or boosters it is a lot of money for what little you get. 900 coins you get 3 this. And 1900 coins you get 3 globes. The lives run out so fast and sometimes my friends send me lives I see them and play one game go back to collect the life because it won’t allow you to have 6 life’s and it is missing. I am in the room right at the stairs I forget what it is called. Looks like another living room to me. The outside green house it felt like it took years to finish the plot line. I wish you could request the boosters but place them where you want them if you want them in the game. Like they would be added to your side menu but not dropped down in the puzzle because it places them and there would be a awesome move but the boosters messed it up and you only can use the boosters there is no other move.
Rewards aren’t sufficient
I have played many, and I mean MANY, games such as this one in my lifetime. I find them to be fun and even addicting. Although the concept of the game is great, and I’ve only been playing for a short while, something needs to be improved with the coin/lives system. Getting around 50 coins per mini-game, which can take multiple lives to complete, isn’t sufficient enough. In order to buy a life, 900 coins, you would have to play around 18 rounds just to get enough coins for ONE life. I do not pay money on games, never have never will, but it’s so frustrating that you may have one move left and instead of paying real cash, not in game coins, you have to wait for a life to replenish just to try and fail at the level again. Each round can take 10+ lives to complete, and it takes quite awhile for the lives to replenish. There should be some kind of reward opportunity other than completing a day, especially because you need to play the mini-games to get stars, in order to complete tasks, to complete the day. That’s a lot of tasks to do with not a lot of lives/coin rewards!!! If there were events where you can play other mini-games to gain rewards/treasures I think it would be more efficient. I also think 28 minutes is a long time to wait for one single life. I don’t want to give up on this game with not a lot of time put into it already, but if there is no improvement, I might have to.
Cute and fun! 👌🏻 But here’s the thing.
Homescapes is a good app. Not amazing but it’s good. It’s cute, it’s colorful and you feel accomplished when you fix the tv or replace the chair. The characters are nice and honestly kind of funny. 😄 and I’m glad you guys even included pets in the game! I like how everything is tried to kept decorated around the house. I like Homescapes much better than gradenscapes just because the colors and the graphics are better int my opinion. At least the game is a little better.
The problem is you have to get stars from playing one game only. And even on a hard level you still get 1 star. It’s annoying how fast your stars run out. What’s even more annoying, it’s that sometimes you have to give one of your stars just to open a box, that you’ve already given a star for box to get to the house! What I’m saying is give more chances to get stars. Like as a prize. Instead of just money, give us a little money and a star! Or have different games besides just the one game to match the colors.
Another thing is that it takes so long to complete one floor or one area of the house because of how limited of the stars you have. So I suppose you should just focus on the star problem because it will fix this one of taking so long! 😆
Please take this into consideration. The game would be much more entertaining and exciting if I didn’t give up so much on the game. Thank you 🐘🐘🐘
Letting players know
I wrote the same thing on Gardenscapes to let players know..
I'm letting all of you know that think you have to pay to beat a level is not true. Yes you can pay for the coins and stuff if you want. But it's just a matter of trial and error. I'm on level 289 and have not spent a dime of real money. I only use the coins I earn and the prizes I win with the calendar and events, sometimes it doesn't work out and I don't beat it but it doesn't mean I have to pay to win, I spent weeks on a level before keep trying don't give up and when you finally get a good set up the satisfaction is greater when you win. I love this game with the storyline it brings. I love trying to guess the new area when the other is complete. Same thing goes for Gardenscapes both are amazing.(and I'm on level 559 without spending money)
Both games for all levels trial and error. Don't give up don't get frustrated. Support the developers by keeping the games. You can buy the sales offer. But just because you can't beat a level in a certain amount of days or weeks doesn't mean it's set up to where you have to pay to win. All levels in all games are made to be beaten without pay or upgrades. Paying to help doesn't mean you'll beat the level then. So don't get mad at the developers.